﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

class WinMedal : Item
{
    public WinMedal()
    {
        Name = "干掉别人的勋章";
        m_Price = 1000;
        m_DropRate = 0;
        m_Type = ItemsType.MATERIAL_PROP_WIN_MEDAL;
        Description = "在地球联合竞技场把别人干翻的证明!";
        Perview = "Textures/Materials/Prop/WinMedal";
    }
}